How did Jack Youngblood come about?:
I felt the need to be saying things with my work using
a creative voice that didn’t sound quite like my own.
He is a device: like a sock puppet.
What is your obsession with the aging
spaceman?
I
felt the need to be saying things with my work using a
creative voice that didn’t sound quite like my own. He
is a device: like a sock puppet.
I really like the way you research about Photoshop, its
history, development etc.
It is a
natural reflex of any artist to investigate the history
of their medium. By doing so one can more clearly
understand its cultural significance and how this might
underwrite one’s own creative choices.
Can you tell us a bit more about why Photoshop is your
medium of choice?
I fell into
using it by accident and have used it ever since
because nothing better has yet come along. I feel that
it is showing its age as a piece of software but it
remains the biggest act in town as far as image editing
goes. I now am starting to augment my images using
other software so have not been so frustrated by its
limitations.
How does your work relate to painting and
film?
I
am completely horny for big, well-produced, sci-fi
blockbusters. Their sublime production values are a big
inspiration to me and I have made a point of getting to
know many people in the film production industry (which
is quite easy here at ADM where we have strong
connections to that world). As for painting… my many
years as a painter have soaked their way into my
creative DNA to an extent that their influence cannot
be removed.
How
is your work in this exhibition different from that in
your previous shows in Singapore?
It is
bigger and with a broader range of work.
You are developing a game from your series of work. Can
you share a bit about that?
I
will be using a game engine to tell some stories. I
like the non-linearity possible with such means and I
also like story telling. Its exact nature will depend
upon me finding the right people to work with.